Progress on Features, Vectors and Game Recording

It took several days to optimize the architecture of my game capturing classes and the feature vector representation. Here is what I came up as a first approach to the...

Consistency and Data Compatibility

The first versions of Record, MatchRecord and MatchRecorder classes are implemented and their current output format looks like this: out << MatchRecord: --Metadata-- First record at: 2880 Record step size:...

Records Of The Game State

The Odysseus implementation for a machine learning driven strategy generation is composed of the following key components: information capturing and representation An interface to plug-in intelligence for processing data to...

Let me introduce Odysseus

I just started the actual implementation of my approach to strategy generation through machine learning into the Steamhammer AI. Let me introduce Odysseus. The name is based on the great...

Dying through Dependency Management

Oh. My. God. I was close. Really close. So close to death because I tried to run a headless build of an Eclipse RCP application. It started harmless, as always....

Docker was Hungry!

Two days ago Docker just decided it was really hungry and began to eat up a lot of disk space. Finally I noticed because some container complained about having no...

StarCraft Broodwar in a Docker-Container!

lionax/docker-starcraft is a docker image aimed for the execution of BWAPI bots on any operating system that supports docker. I created the image for two purposes: to be able to...